weatherless...................90.29522% balance.......................28.85746% offense.......................24.94299% stall.........................20.56448% semistall.....................14.82672% hyperoffense..................10.80834% sand.......................... 7.04755% hail.......................... 2.38919% trickroom..................... 2.25110% voltturn...................... 2.01626% sandstall..................... 1.12023% rain.......................... 0.22012% rainoffense................... 0.12062% sun........................... 0.04793% hailoffense................... 0.03931% sunoffense.................... 0.02590% trapper....................... 0.00057% monotype...................... 0.00039% monopsychic................... 0.00039% tailwind...................... 0.00005% gravity....................... 0.00003% hailstall..................... 0.00001% choice........................ 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% monoice....................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.679) -2.0|### |## -1.5|# |############## -1.0|################# |############ -0.5|####### |############################## 0.0|############# |#################### +0.5|##################### |#################### +1.0|##################### |#################### +1.5|########## |##### +2.0|### |### +2.5|# |#### +3.0|### |########################### more negative = more offensive, more positive = more stall one # = 0.38%