weatherless...................99.01956% balance.......................62.79160% offense.......................16.20902% semistall.....................13.35684% batonpass..................... 5.69766% stall......................... 5.69430% hyperoffense.................. 1.94824% trapper....................... 0.85766% monotype...................... 0.79308% sun........................... 0.49269% rain.......................... 0.26511% sand.......................... 0.22264% mononormal.................... 0.20450% sandstall..................... 0.14832% dragmag....................... 0.13653% monofire...................... 0.11085% monodark...................... 0.07146% monobug....................... 0.07029% monopoison.................... 0.06190% monoflying.................... 0.06016% monorock...................... 0.04504% monoelectric.................. 0.04287% monopsychic................... 0.04196% monograss..................... 0.03843% monoground.................... 0.02878% monoghost..................... 0.02659% monoice....................... 0.02414% monowater..................... 0.02323% monofighting.................. 0.01502% monodragon.................... 0.01462% Stalliness (mean: 0.485) -1.0|#### |#### -0.5|####### |########## 0.0|####################### |############################## +0.5|########################### |###################### +1.0|################# |########### +1.5|###### |###### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.59%