sand..........................57.07844% offense.......................42.39436% weatherless...................41.78891% balance.......................31.57987% semistall.....................12.49704% hyperoffense.................. 6.89468% stall......................... 6.63406% sandoffense................... 4.20445% batonpass..................... 3.39335% dragmag....................... 3.31146% sandstall..................... 3.14497% rain.......................... 1.25771% multiweather.................. 0.18842% choice........................ 0.18733% sun........................... 0.06337% rainoffense................... 0.03219% trapper....................... 0.00824% monotype...................... 0.00535% monoflying.................... 0.00450% sunoffense.................... 0.00197% mononormal.................... 0.00049% voltturn...................... 0.00049% monograss..................... 0.00029% monofire...................... 0.00005% monodark...................... 0.00002% monowater..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.153) | -2.0| |# -1.5|### |######## -1.0|######### |########################### -0.5|####################### |############################## 0.0|############### |###################### +0.5|################# |################## +1.0|############ |############# +1.5|########## |###### +2.0|####### |# more negative = more offensive, more positive = more stall one # = 0.45%