sand..........................68.41380% offense.......................40.92807% balance.......................33.61796% weatherless...................30.76817% semistall.....................15.08143% batonpass..................... 6.39157% stall......................... 5.49766% hyperoffense.................. 4.87489% sandstall..................... 4.81232% sandoffense................... 2.73057% dragmag....................... 1.18607% rain.......................... 0.74676% sun........................... 0.20277% multiweather.................. 0.13151% choice........................ 0.01393% trapper....................... 0.00158% monotype...................... 0.00025% monoflying.................... 0.00022% rainoffense................... 0.00013% mononormal.................... 0.00003% sunoffense.................... 0.00002% voltturn...................... 0.00001% monograss..................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.203) | -2.0| |# -1.5|## |##### -1.0|##### |############### -0.5|################## |############################## 0.0|################ |################## +0.5|############## |############# +1.0|############# |############# +1.5|######## |####### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.55%