weatherless...................60.51392% offense.......................47.35793% sand..........................35.52169% hyperoffense..................26.49829% balance.......................20.54394% sandoffense................... 9.33392% semistall..................... 3.27606% stall......................... 2.32378% dragmag....................... 2.17628% rain.......................... 2.07277% hail.......................... 2.00807% choice........................ 1.88904% monotype...................... 1.54228% sandstall..................... 1.35856% voltturn...................... 1.04285% rainoffense................... 0.96263% trickroom..................... 0.55895% multiweather.................. 0.48390% monofighting.................. 0.48132% sun........................... 0.37004% sunoffense.................... 0.25360% monoflying.................... 0.22772% monowater..................... 0.13456% monosteel..................... 0.13456% monoice....................... 0.11127% monodark...................... 0.08539% monobug....................... 0.08281% hailstall..................... 0.08281% monograss..................... 0.05952% gravity....................... 0.05952% hailoffense................... 0.05693% monofire...................... 0.05434% tricksand..................... 0.05434% monopsychic................... 0.04917% mononormal.................... 0.04140% monorock...................... 0.03882% monoground.................... 0.02846% monoelectric.................. 0.02846% tailwind...................... 0.01811% monopoison.................... 0.01294% monoghost..................... 0.01294% rainstall..................... 0.01294% monodragon.................... 0.00776% trapper....................... 0.00518% Stalliness (mean: -0.439) -2.0|# |####### -1.5|############ |##################### -1.0|############################## |############################# -0.5|######################## |##################### 0.0|################# |############## +0.5|########### |######## +1.0|#### |### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%