weatherless...................56.98983% offense.......................46.68865% sand..........................39.29582% hyperoffense..................28.13846% balance.......................18.76769% sandoffense...................10.91932% semistall..................... 3.63203% stall......................... 2.77317% dragmag....................... 2.51001% rain.......................... 2.02942% hail.......................... 1.82250% choice........................ 1.79468% sandstall..................... 1.62145% voltturn...................... 1.17826% monotype...................... 1.17711% rainoffense................... 1.03036% trickroom..................... 0.55205% monofighting.................. 0.46466% multiweather.................. 0.44458% sun........................... 0.30887% sunoffense.................... 0.23727% monoflying.................... 0.14141% monosteel..................... 0.11075% hailstall..................... 0.10454% monowater..................... 0.08798% monoice....................... 0.07325% monodark...................... 0.06455% tricksand..................... 0.06301% gravity....................... 0.05980% monobug....................... 0.05864% hailoffense................... 0.04546% monograss..................... 0.04373% monopsychic................... 0.03693% monofire...................... 0.02890% monorock...................... 0.02512% mononormal.................... 0.02104% monoground.................... 0.01929% monoelectric.................. 0.01643% rainstall..................... 0.01063% trapper....................... 0.00936% monopoison.................... 0.00710% monodragon.................... 0.00603% monoghost..................... 0.00319% tailwind...................... 0.00276% Stalliness (mean: -0.459) -2.0|# |####### -1.5|############## |##################### -1.0|############################## |############################# -0.5|######################## |################### 0.0|############### |############# +0.5|######### |######## +1.0|#### |### +1.5|### |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%