sand..........................49.96154% weatherless...................47.36864% offense.......................42.09002% hyperoffense..................27.64815% balance.......................20.02000% sandoffense...................14.22020% semistall..................... 5.44441% stall......................... 4.79742% dragmag....................... 2.64464% sandstall..................... 2.48542% rain.......................... 1.57746% choice........................ 1.47145% hail.......................... 1.31603% voltturn...................... 1.30396% rainoffense................... 0.65071% multiweather.................. 0.49767% sun........................... 0.27400% sunoffense.................... 0.26533% trickroom..................... 0.20250% monotype...................... 0.19436% monofighting.................. 0.15436% hailstall..................... 0.14353% trapper....................... 0.04085% tricksand..................... 0.01852% monobug....................... 0.01701% monowater..................... 0.01161% gravity....................... 0.00985% monodark...................... 0.00355% monograss..................... 0.00233% monofire...................... 0.00151% monosteel..................... 0.00145% monoelectric.................. 0.00099% monodragon.................... 0.00085% monoice....................... 0.00032% monoflying.................... 0.00023% tailwind...................... 0.00009% mononormal.................... 0.00006% monopoison.................... 0.00005% hailoffense................... 0.00004% monopsychic................... 0.00003% monoground.................... 0.00001% monorock...................... 0.00001% monoghost..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.361) -2.0|## |####### -1.5|############# |####################### -1.0|########################### |############################## -0.5|##################### |################ 0.0|############## |############## +0.5|######### |######### +1.0|###### |#### +1.5|##### |###### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%