weatherless...................61.98942% offense.......................43.41044% balance.......................31.55321% sand..........................18.75413% hyperoffense..................14.49769% rain..........................14.45803% semistall..................... 7.12822% sun........................... 3.79709% stall......................... 3.41044% voltturn...................... 3.32452% dragmag....................... 2.17449% choice........................ 2.05552% monotype...................... 1.98282% hail.......................... 1.87707% sandoffense................... 0.97488% multiweather.................. 0.86913% trickroom..................... 0.76669% rainstall..................... 0.67085% rainoffense................... 0.63120% sandstall..................... 0.58163% sunoffense.................... 0.39656% monoice....................... 0.37013% monowater..................... 0.26768% sunstall...................... 0.20489% monodragon.................... 0.15863% monoghost..................... 0.15202% hailstall..................... 0.13219% monoground.................... 0.12888% monobug....................... 0.12227% mononormal.................... 0.11236% monorock...................... 0.10905% monoflying.................... 0.10905% monofire...................... 0.10905% monopsychic................... 0.10575% monosteel..................... 0.10575% monofighting.................. 0.07931% monograss..................... 0.07601% monodark...................... 0.07270% tricksand..................... 0.05948% monopoison.................... 0.04627% gravity....................... 0.03635% monoelectric.................. 0.03635% trickhail..................... 0.03305% trapper....................... 0.03305% tailwind...................... 0.02644% hailoffense................... 0.02644% monofairy..................... 0.00661% trickrain..................... 0.00330% Stalliness (mean: -0.108) -2.0|## |##### -1.5|########### |############ -1.0|################# |######################### -0.5|############################## |############################## 0.0|############################# |###################### +0.5|###################### |############# +1.0|########## |######### +1.5|##### |## +2.0|# |# +2.5|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%