weatherless...................57.45583% offense.......................42.39801% balance.......................31.13685% sand..........................21.34760% rain..........................16.45218% hyperoffense..................15.27660% semistall..................... 7.62551% voltturn...................... 3.80831% sun........................... 3.68145% stall......................... 3.56304% dragmag....................... 2.59949% choice........................ 2.46665% hail.......................... 1.80891% monotype...................... 1.41474% sandoffense................... 0.91378% trickroom..................... 0.82773% rainstall..................... 0.77884% multiweather.................. 0.74136% sandstall..................... 0.71493% rainoffense................... 0.68565% sunoffense.................... 0.35740% sunstall...................... 0.26180% monowater..................... 0.22634% monoice....................... 0.18433% hailstall..................... 0.14695% monoghost..................... 0.13816% monodragon.................... 0.13492% monoground.................... 0.10071% monofire...................... 0.10051% monosteel..................... 0.09381% monopsychic................... 0.09333% monorock...................... 0.07983% tricksand..................... 0.07024% monodark...................... 0.06654% monofighting.................. 0.06538% monobug....................... 0.06295% monograss..................... 0.05589% monoflying.................... 0.05267% gravity....................... 0.03762% mononormal.................... 0.03142% monoelectric.................. 0.02891% monopoison.................... 0.02122% trickhail..................... 0.01785% hailoffense................... 0.01762% tailwind...................... 0.01742% trapper....................... 0.01065% trickrain..................... 0.00231% monofairy..................... 0.00045% Stalliness (mean: -0.105) -2.0|## |###### -1.5|############ |############# -1.0|############### |######################### -0.5|############################## |############################ 0.0|############################ |###################### +0.5|##################### |############# +1.0|########## |########## +1.5|###### |## +2.0|# |# +2.5|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%