weatherless...................75.09027% offense.......................45.41182% balance.......................35.94314% sand..........................15.52416% hyperoffense..................10.11349% sun........................... 8.65765% semistall..................... 6.21597% voltturn...................... 3.40173% monotype...................... 2.40442% multiweather.................. 2.39010% rain.......................... 2.38723% stall......................... 2.31558% sandoffense................... 0.84542% dragmag....................... 0.75085% hail.......................... 0.74511% sunoffense.................... 0.55597% mononormal.................... 0.51871% choice........................ 0.51012% sandstall..................... 0.30664% monobug....................... 0.29805% trickroom..................... 0.27225% monopsychic................... 0.20921% monoflying.................... 0.17768% monoghost..................... 0.16908% sunstall...................... 0.15762% monofire...................... 0.15189% monorock...................... 0.14043% monowater..................... 0.13756% monopoison.................... 0.12036% monoground.................... 0.11750% monograss..................... 0.08884% monodark...................... 0.07451% monosteel..................... 0.06591% monofairy..................... 0.06305% tricksand..................... 0.06305% hailoffense................... 0.05732% rainoffense................... 0.05445% monoice....................... 0.04585% monoelectric.................. 0.04012% monodragon.................... 0.03726% tailwind...................... 0.03439% monofighting.................. 0.03152% rainstall..................... 0.03152% trickhail..................... 0.02293% fear.......................... 0.00860% gravity....................... 0.00287% trapper....................... 0.00287% hailstall..................... 0.00287% Stalliness (mean: -0.054) |### -1.5|##### |######### -1.0|############# |##################### -0.5|############################## |########################### 0.0|############################ |####################### +0.5|##################### |################ +1.0|########### |###### +1.5|#### |# +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%