weatherless...................74.97756% offense.......................42.82134% balance.......................38.16624% sand..........................16.22073% hyperoffense.................. 9.71209% sun........................... 8.19729% semistall..................... 6.63822% voltturn...................... 3.93468% stall......................... 2.66211% multiweather.................. 2.46482% rain.......................... 2.44012% monotype...................... 2.01371% dragmag....................... 0.85614% sandoffense................... 0.67769% hail.......................... 0.62913% mononormal.................... 0.50443% choice........................ 0.47743% sunoffense.................... 0.45198% sandstall..................... 0.39905% trickroom..................... 0.32685% monobug....................... 0.28766% monofire...................... 0.14925% sunstall...................... 0.14642% monoghost..................... 0.13969% monopsychic................... 0.13812% monopoison.................... 0.13031% monoflying.................... 0.12427% tricksand..................... 0.09403% monorock...................... 0.09116% monograss..................... 0.07369% monoground.................... 0.06838% monosteel..................... 0.06626% monodark...................... 0.06404% monowater..................... 0.06009% monofairy..................... 0.06005% hailoffense................... 0.05790% rainoffense................... 0.04959% monoice....................... 0.04274% tailwind...................... 0.03570% trickhail..................... 0.03375% rainstall..................... 0.03140% monoelectric.................. 0.02533% monofighting.................. 0.02230% monodragon.................... 0.01760% fear.......................... 0.00573% gravity....................... 0.00191% trapper....................... 0.00191% hailstall..................... 0.00191% Stalliness (mean: -0.011) |### -1.5|###### |######### -1.0|############ |##################### -0.5|############################## |########################### 0.0|############################## |########################## +0.5|####################### |################## +1.0|############# |####### +1.5|#### |## +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%