weatherless...................77.17684% balance.......................39.75889% offense.......................38.95984% sand..........................16.51860% hyperoffense.................. 9.96411% semistall..................... 6.48939% voltturn...................... 5.38491% sun........................... 5.22124% stall......................... 4.82776% rain.......................... 2.29686% multiweather.................. 1.34469% monotype...................... 0.90468% sandstall..................... 0.85691% dragmag....................... 0.75151% choice........................ 0.55928% mononormal.................... 0.50203% sandoffense................... 0.31025% monofire...................... 0.19941% trickroom..................... 0.14999% hail.......................... 0.13116% sunoffense.................... 0.12276% sunstall...................... 0.09386% monosteel..................... 0.08734% tricksand..................... 0.06839% trickhail..................... 0.05137% tailwind...................... 0.04750% monopoison.................... 0.04080% rainstall..................... 0.03764% monograss..................... 0.01733% monobug....................... 0.01460% monoflying.................... 0.01357% rainoffense................... 0.01328% monoground.................... 0.00821% hailoffense................... 0.00540% monodark...................... 0.00512% monoghost..................... 0.00498% monowater..................... 0.00387% fear.......................... 0.00345% monopsychic................... 0.00280% monofairy..................... 0.00226% monoice....................... 0.00173% monorock...................... 0.00067% monoelectric.................. 0.00058% monofighting.................. 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.054) |##### -1.5|######## |######## -1.0|######### |############### -0.5|########################## |########################## 0.0|############################## |############################ +0.5|########################## |################## +1.0|############# |####### +1.5|### |### +2.0|#### |### +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%