weatherless...................76.57974% balance.......................36.48079% offense.......................35.34513% sand..........................16.11542% hyperoffense..................13.97087% stall......................... 7.24021% semistall..................... 6.96299% voltturn...................... 4.54391% rain.......................... 4.09466% sun........................... 3.75179% sandstall..................... 1.79404% dragmag....................... 0.94906% choice........................ 0.81877% multiweather.................. 0.56369% sandoffense................... 0.35001% monotype...................... 0.20068% sunstall...................... 0.19942% monofire...................... 0.11416% rainstall..................... 0.07843% monosteel..................... 0.05561% tailwind...................... 0.02933% hail.......................... 0.02207% mononormal.................... 0.01321% monopoison.................... 0.01095% sunoffense.................... 0.00693% rainoffense................... 0.00669% trickroom..................... 0.00349% monoflying.................... 0.00344% monograss..................... 0.00165% trickhail..................... 0.00139% monobug....................... 0.00083% tricksand..................... 0.00064% monoground.................... 0.00050% fear.......................... 0.00028% monopsychic................... 0.00020% monowater..................... 0.00006% monoghost..................... 0.00005% monofairy..................... 0.00002% hailoffense................... 0.00002% monoelectric.................. 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.045) |###### -1.5|########## |############ -1.0|########### |######## -0.5|######################## |###################### 0.0|############################## |######################### +0.5|################# |################# +1.0|############# |####### +1.5|#### |###### +2.0|## |##### +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%