weatherless...................69.71929% offense.......................51.90565% balance.......................21.56042% hyperoffense..................20.52525% sun...........................17.89296% rain..........................13.63600% monotype...................... 8.94951% multiweather.................. 7.56009% batonpass..................... 6.43284% sand.......................... 4.53323% semistall..................... 3.29708% stall......................... 2.71160% sunoffense.................... 2.05958% hail.......................... 1.87003% mononormal.................... 1.81289% rainoffense................... 1.00358% monobug....................... 0.96593% monowater..................... 0.95652% voltturn...................... 0.93300% monoflying.................... 0.84628% monopsychic................... 0.70176% sandoffense................... 0.64933% monofairy..................... 0.63253% dragmag....................... 0.56598% monosteel..................... 0.54111% monoghost..................... 0.51153% choice........................ 0.50549% monorock...................... 0.49070% monofighting.................. 0.46650% monodragon.................... 0.43625% monodark...................... 0.41877% monofire...................... 0.37643% monograss..................... 0.37038% monopoison.................... 0.35559% monoground.................... 0.34147% monoice....................... 0.31929% monoelectric.................. 0.30181% trapper....................... 0.28434% hailoffense................... 0.24132% trickroom..................... 0.22115% sunstall...................... 0.17410% sandstall..................... 0.11293% rainstall..................... 0.05848% tailwind...................... 0.04907% swagplay...................... 0.00471% fear.......................... 0.00403% trickrain..................... 0.00403% trickhail..................... 0.00403% tricksun...................... 0.00403% gravity....................... 0.00269% tricksand..................... 0.00269% hailstall..................... 0.00134% Stalliness (mean: -0.358) |# -2.0|## |########## -1.0|####################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%