weatherless...................66.49560% offense.......................50.79712% balance.......................22.06589% hyperoffense..................21.03382% sun...........................20.97134% rain..........................15.75507% multiweather.................. 8.73209% monotype...................... 7.40760% batonpass..................... 6.49199% sand.......................... 4.02642% semistall..................... 3.49004% stall......................... 2.61313% sunoffense.................... 2.60388% hail.......................... 1.57907% mononormal.................... 1.38109% rainoffense................... 1.17625% voltturn...................... 1.02785% monobug....................... 0.90174% monoflying.................... 0.77201% monowater..................... 0.73486% monofairy..................... 0.60970% dragmag....................... 0.57234% sandoffense................... 0.56397% monopsychic................... 0.49381% monosteel..................... 0.46788% choice........................ 0.46508% monoghost..................... 0.43816% monodragon.................... 0.41087% monofighting.................. 0.37690% monodark...................... 0.35382% monoground.................... 0.33129% monorock...................... 0.32686% monofire...................... 0.30499% trapper....................... 0.30266% monoice....................... 0.30263% monograss..................... 0.29493% monopoison.................... 0.25867% sunstall...................... 0.22943% monoelectric.................. 0.22686% trickroom..................... 0.19973% hailoffense................... 0.19116% sandstall..................... 0.13526% rainstall..................... 0.08347% tailwind...................... 0.05306% trickrain..................... 0.00569% tricksun...................... 0.00432% trickhail..................... 0.00390% swagplay...................... 0.00364% fear.......................... 0.00340% tricksand..................... 0.00304% gravity....................... 0.00188% hailstall..................... 0.00166% Stalliness (mean: -0.360) |# -2.0|## |########## -1.0|######################## |############################## 0.0|###################### |############ +1.0|###### |## +2.0|# |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%