weatherless...................52.09041% sun...........................39.79007% offense.......................35.07542% balance.......................32.39557% hyperoffense..................22.11367% rain..........................16.69175% multiweather..................10.11859% semistall..................... 6.09089% sunoffense.................... 5.60725% batonpass..................... 5.51309% stall......................... 4.32445% monotype...................... 1.60502% sand.......................... 1.51596% rainoffense................... 1.26405% sandstall..................... 1.01057% sunstall...................... 0.48877% monopsychic................... 0.48606% mononormal.................... 0.41446% monoflying.................... 0.33936% dragmag....................... 0.31372% monowater..................... 0.30393% trapper....................... 0.11629% monoground.................... 0.08626% trickroom..................... 0.08087% choice........................ 0.07891% monofairy..................... 0.07765% trickrain..................... 0.07763% monodragon.................... 0.06306% hail.......................... 0.05772% voltturn...................... 0.04681% monosteel..................... 0.04655% monobug....................... 0.04649% monoice....................... 0.04299% sandoffense................... 0.02994% monodark...................... 0.02649% rainstall..................... 0.02600% monofighting.................. 0.01733% monoghost..................... 0.01700% monofire...................... 0.01530% monograss..................... 0.01038% tailwind...................... 0.00538% monoelectric.................. 0.00388% hailoffense................... 0.00380% monopoison.................... 0.00310% tricksun...................... 0.00124% tricksand..................... 0.00124% hailstall..................... 0.00102% monorock...................... 0.00091% swagplay...................... 0.00041% gravity....................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.159) |### -2.0|### |########## -1.0|############################## |###################### 0.0|################### |#################### +1.0|#################### |### +2.0|## |# +3.0|## | +4.0| more negative = more offensive, more positive = more stall one # = 0.74%