weatherless...................55.89434% balance.......................48.84094% offense.......................42.20212% rain..........................15.06037% sun...........................13.66112% sand..........................11.29057% trickroom..................... 9.77721% voltturn...................... 8.06204% tailwind...................... 6.72386% hail.......................... 5.50147% semistall..................... 4.38573% hyperoffense.................. 3.83101% monotype...................... 2.09377% batonpass..................... 1.50475% multiweather.................. 1.27081% tricksun...................... 1.16145% trickhail..................... 1.10815% tricksand..................... 0.90999% stall......................... 0.74020% monofighting.................. 0.48812% sunoffense.................... 0.48410% monodragon.................... 0.33331% monowater..................... 0.27625% mononormal.................... 0.19616% monofire...................... 0.17441% monopsychic................... 0.17387% monoice....................... 0.11233% dragmag....................... 0.09342% choice........................ 0.09336% monofairy..................... 0.07321% rainoffense................... 0.05475% rainstall..................... 0.05428% monoelectric.................. 0.05361% trickrain..................... 0.04918% sandoffense................... 0.04705% monopoison.................... 0.04528% monograss..................... 0.03608% monobug....................... 0.03499% monoghost..................... 0.03205% monorock...................... 0.03015% sandstall..................... 0.02004% monoflying.................... 0.01641% gravity....................... 0.00966% monosteel..................... 0.00912% monodark...................... 0.00630% monoground.................... 0.00627% hailoffense................... 0.00406% sunstall...................... 0.00036% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.057) | -1.5| |## -1.0|######### |########## -0.5|############### |######################### 0.0|############################## |######################## +0.5|##################### |################# +1.0|####### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.61%