weatherless...................58.24190% balance.......................57.73347% offense.......................38.05827% rain..........................17.65080% voltturn......................14.28383% sand..........................11.29550% sun...........................10.50337% trickroom.....................10.34106% hail.......................... 4.18390% tailwind...................... 4.02145% semistall..................... 2.97943% tricksun...................... 2.36316% multiweather.................. 1.80425% trickhail..................... 1.62052% tricksand..................... 0.92755% hyperoffense.................. 0.77303% monotype...................... 0.56904% stall......................... 0.45579% batonpass..................... 0.33248% monowater..................... 0.13478% sunoffense.................... 0.13475% monofighting.................. 0.11389% mononormal.................... 0.10999% monofire...................... 0.10733% dragmag....................... 0.07681% monorock...................... 0.04990% choice........................ 0.04148% trickrain..................... 0.03981% monofairy..................... 0.02574% monoghost..................... 0.01081% sandoffense................... 0.00662% monoelectric.................. 0.00560% gravity....................... 0.00507% sandstall..................... 0.00479% monoice....................... 0.00314% monobug....................... 0.00289% rainstall..................... 0.00278% monopsychic................... 0.00253% monopoison.................... 0.00088% monograss..................... 0.00084% hailoffense................... 0.00066% monoflying.................... 0.00057% rainoffense................... 0.00020% monoground.................... 0.00011% monodragon.................... 0.00003% monodark...................... 0.00002% sunstall...................... 0.00001% monosteel..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.097) | -1.5| | -1.0|######## |####### -0.5|######## |############## 0.0|############################## |######################### +0.5|################# |################# +1.0|#### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.76%