offense.......................52.00668% weatherless...................47.87948% sun...........................38.62596% rain..........................23.34149% balance.......................22.13651% hyperoffense..................20.68569% multiweather..................15.06164% sunoffense.................... 5.12994% monotype...................... 4.22772% sand.......................... 4.12600% semistall..................... 2.74905% stall......................... 2.42207% rainoffense................... 1.95219% hail.......................... 1.24737% dragmag....................... 0.57282% sunstall...................... 0.53043% voltturn...................... 0.48441% monobug....................... 0.38632% sandoffense................... 0.38390% choice........................ 0.38269% monodark...................... 0.37542% monopsychic................... 0.36937% monosteel..................... 0.35847% monoghost..................... 0.35604% monowater..................... 0.34514% trickroom..................... 0.33667% mononormal.................... 0.33425% monoflying.................... 0.32698% monodragon.................... 0.29670% monofighting.................. 0.29307% monofire...................... 0.23131% hailoffense................... 0.21678% monorock...................... 0.18166% monopoison.................... 0.15865% monograss..................... 0.14775% rainstall..................... 0.13685% monofairy..................... 0.13442% monoground.................... 0.12231% sandstall..................... 0.11505% trickrain..................... 0.10657% tricksun...................... 0.09809% monoelectric.................. 0.08841% trapper....................... 0.06418% monoice....................... 0.06297% tailwind...................... 0.04723% tricksand..................... 0.02180% gravity....................... 0.01090% allweather.................... 0.00121% Stalliness (mean: -0.360) -2.0|## |######### -1.0|####################### |############################## 0.0|###################### |############ +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.94%