offense.......................50.78132% sun...........................45.17763% weatherless...................41.30294% rain..........................25.96672% balance.......................22.24493% hyperoffense..................20.93096% multiweather..................16.76574% sunoffense.................... 5.99893% sand.......................... 3.49742% semistall..................... 3.03836% stall......................... 3.00443% monotype...................... 2.96271% rainoffense................... 2.45258% hail.......................... 0.91954% sunstall...................... 0.75485% dragmag....................... 0.64426% voltturn...................... 0.43475% trickroom..................... 0.41345% monosteel..................... 0.30502% monoghost..................... 0.30222% sandoffense................... 0.29593% choice........................ 0.28397% monopsychic................... 0.26912% monodragon.................... 0.25195% monowater..................... 0.24245% mononormal.................... 0.23452% monodark...................... 0.22968% monobug....................... 0.22832% monoflying.................... 0.19929% monofighting.................. 0.19665% monofire...................... 0.15504% rainstall..................... 0.15461% hailoffense................... 0.14788% trickrain..................... 0.14422% sandstall..................... 0.14407% tricksun...................... 0.13175% monopoison.................... 0.11705% monofairy..................... 0.08778% monoground.................... 0.08148% monorock...................... 0.08086% trapper....................... 0.07448% monograss..................... 0.06910% monoelectric.................. 0.05593% tailwind...................... 0.03415% tricksand..................... 0.03237% monoice....................... 0.02231% gravity....................... 0.01591% allweather.................... 0.00087% Stalliness (mean: -0.337) -2.0|## |########## -1.0|######################### |############################## 0.0|###################### |############# +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.90%