sun...........................72.56464% offense.......................40.96304% balance.......................27.76843% rain..........................22.72626% weatherless...................17.32071% hyperoffense..................16.49339% multiweather..................15.59034% stall.........................10.22379% sunoffense.................... 9.15916% semistall..................... 4.55135% sunstall...................... 3.96903% rainoffense................... 3.12393% sand.......................... 2.99956% sandstall..................... 1.15415% trickroom..................... 0.44298% rainstall..................... 0.35606% monotype...................... 0.27716% dragmag....................... 0.22120% trickrain..................... 0.21068% tricksun...................... 0.20828% mononormal.................... 0.15354% gravity....................... 0.08507% monosteel..................... 0.07681% trapper....................... 0.04351% hail.......................... 0.03087% monobug....................... 0.02365% choice........................ 0.01600% sandoffense................... 0.01543% monodragon.................... 0.00691% hailoffense................... 0.00579% voltturn...................... 0.00517% monoghost..................... 0.00437% monoflying.................... 0.00354% monoground.................... 0.00190% monofighting.................. 0.00111% monorock...................... 0.00110% monofairy..................... 0.00084% monoelectric.................. 0.00071% monodark...................... 0.00063% monofire...................... 0.00061% monopsychic................... 0.00060% monowater..................... 0.00053% monopoison.................... 0.00049% monograss..................... 0.00005% monoice....................... 0.00005% tailwind...................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.027) -2.0|# |######### -1.0|####################### |############################## 0.0|#################### |################ +1.0|############ |### +2.0|## |####### +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%