weatherless...................90.78877% offense.......................43.94385% balance.......................32.63369% hyperoffense..................15.06016% voltturn...................... 6.61765% sand.......................... 6.55080% semistall..................... 5.31417% stall......................... 3.04813% monotype...................... 2.69385% hail.......................... 1.40374% trickroom..................... 0.99599% monobug....................... 0.98262% sun........................... 0.68182% rain.......................... 0.66845% sandstall..................... 0.47460% monorock...................... 0.44118% choice........................ 0.36096% monoflying.................... 0.28075% rainstall..................... 0.24064% mononormal.................... 0.23396% monopoison.................... 0.22059% monograss..................... 0.16043% sandoffense................... 0.12032% dragmag....................... 0.12032% hailoffense................... 0.10695% multiweather.................. 0.09358% monopsychic................... 0.08690% monowater..................... 0.07353% monoice....................... 0.07353% tailwind...................... 0.05348% monoghost..................... 0.05348% monodark...................... 0.04679% monofire...................... 0.04011% monofairy..................... 0.03342% monoelectric.................. 0.03342% monosteel..................... 0.02674% monodragon.................... 0.02005% rainoffense................... 0.01337% monofighting.................. 0.01337% trickhail..................... 0.01337% sunoffense.................... 0.00668% monoground.................... 0.00668% Stalliness (mean: -0.133) |#### -1.5|######### |############# -1.0|################### |######################### -0.5|########################## |########################### 0.0|############################## |########################## +0.5|################ |############# +1.0|########## |###### +1.5|## |# +2.0|# | +2.5| |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%