weatherless...................86.59872% balance.......................37.99130% offense.......................34.12199% sand..........................12.64876% hyperoffense..................11.34976% voltturn......................10.78435% semistall..................... 9.88080% stall......................... 6.65615% trickroom..................... 1.18453% hail.......................... 0.38194% rain.......................... 0.31016% dragmag....................... 0.26209% choice........................ 0.22368% monotype...................... 0.18343% hailoffense................... 0.10162% monobug....................... 0.06656% sun........................... 0.06332% monopoison.................... 0.06214% sandstall..................... 0.05931% monodark...................... 0.02284% sandoffense................... 0.01855% monoelectric.................. 0.01744% monorock...................... 0.00644% tailwind...................... 0.00437% multiweather.................. 0.00290% monoice....................... 0.00257% monograss..................... 0.00192% mononormal.................... 0.00174% monofighting.................. 0.00089% monoflying.................... 0.00065% monopsychic................... 0.00049% monowater..................... 0.00023% monofire...................... 0.00000% monosteel..................... 0.00000% rainoffense................... 0.00000% sunoffense.................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.131) |####### -1.5|##### |##### -1.0|######## |############## -0.5|################## |################# 0.0|################### |############################## +0.5|############ |############### +1.0|########### |######## +1.5|## | +2.0|### | +2.5| |# +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.55%