weatherless...................94.65252% offense.......................41.32384% hyperoffense..................23.86028% balance.......................23.49006% monotype...................... 7.11724% semistall..................... 5.75755% stall......................... 5.56828% sand.......................... 2.87545% rain.......................... 1.15051% mononormal.................... 1.12229% monowater..................... 1.11897% sun........................... 0.99279% monobug....................... 0.84504% monosteel..................... 0.76369% monopoison.................... 0.69230% monofairy..................... 0.63253% monoelectric.................. 0.62755% monoghost..................... 0.59435% monopsychic................... 0.54786% monodragon.................... 0.51798% monofighting.................. 0.48976% hail.......................... 0.46817% monodark...................... 0.42667% monoflying.................... 0.39513% monograss..................... 0.38350% monorock...................... 0.31544% monofire...................... 0.27891% monoice....................... 0.27061% sandoffense................... 0.21250% monoground.................... 0.18428% rainoffense................... 0.16934% sunoffense.................... 0.14776% multiweather.................. 0.13946% sandstall..................... 0.12783% hailoffense................... 0.04981% hailstall..................... 0.04981% dragmag....................... 0.02490% batonpass..................... 0.01494% rainstall..................... 0.00830% sunstall...................... 0.00664% swagplay...................... 0.00664% Stalliness (mean: -0.243) -2.0|##### |############### -1.0|########################### |############################## 0.0|######################### |############### +1.0|########### |##### +2.0|### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%