weatherless...................93.69075% offense.......................50.93248% hyperoffense..................21.99401% balance.......................21.45110% sand.......................... 3.13754% semistall..................... 3.12043% monotype...................... 2.50630% stall......................... 2.50199% rain.......................... 1.53971% sun........................... 1.09943% hail.......................... 0.57486% rainoffense................... 0.51860% monowater..................... 0.49220% monobug....................... 0.47800% monodragon.................... 0.34882% monofairy..................... 0.29612% mononormal.................... 0.27694% monosteel..................... 0.24709% monoghost..................... 0.21488% monograss..................... 0.16023% monofighting.................. 0.15561% hailstall..................... 0.14057% monoelectric.................. 0.11817% monopoison.................... 0.11322% hailoffense................... 0.10076% monofire...................... 0.09904% sunoffense.................... 0.08982% monopsychic................... 0.07476% monoflying.................... 0.06305% sandoffense................... 0.05474% monodark...................... 0.05351% rainstall..................... 0.05331% sandstall..................... 0.04594% multiweather.................. 0.04230% monoground.................... 0.03915% dragmag....................... 0.02922% monoice....................... 0.01455% monorock...................... 0.01447% sunstall...................... 0.00000% swagplay...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.385) -2.0|## |########### -1.0|########################## |############################## 0.0|#################### |########### +1.0|##### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.91%