weatherless...................93.82215% offense.......................45.49864% hyperoffense..................25.68998% balance.......................22.38357% monotype...................... 5.51124% sand.......................... 4.00698% semistall..................... 3.63506% stall......................... 2.79273% monobug....................... 2.05376% sun........................... 1.02506% rain.......................... 0.97396% mononormal.................... 0.77217% monofighting.................. 0.75185% monodragon.................... 0.68484% monosteel..................... 0.61320% monoghost..................... 0.57888% monowater..................... 0.55160% monofairy..................... 0.37314% monograss..................... 0.20823% hail.......................... 0.17587% monopoison.................... 0.15126% sunoffense.................... 0.12154% monopsychic................... 0.11847% monoelectric.................. 0.11760% monofire...................... 0.10609% sandstall..................... 0.09139% monoflying.................... 0.07034% monodark...................... 0.06699% rainstall..................... 0.06679% sandoffense................... 0.04557% dragmag....................... 0.04297% monoice....................... 0.02685% monoground.................... 0.02105% hailoffense................... 0.01408% monorock...................... 0.01066% multiweather.................. 0.00401% rainoffense................... 0.00018% hailstall..................... 0.00010% sunstall...................... 0.00000% swagplay...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.409) -2.0|#### |################ -1.0|########################## |############################## 0.0|####################### |########### +1.0|##### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%