weatherless...................82.30576% offense.......................52.43189% balance.......................32.11222% sun...........................12.92393% hyperoffense..................11.91796% rain.......................... 3.73679% stall......................... 2.95470% sand.......................... 1.24524% multiweather.................. 0.74170% semistall..................... 0.58324% hail.......................... 0.52998% tailwind...................... 0.45964% monotype...................... 0.29608% rainoffense................... 0.22125% monowater..................... 0.18307% hailoffense................... 0.13970% choice........................ 0.13489% trickroom..................... 0.13438% monopsychic................... 0.05838% sandstall..................... 0.05714% sunoffense.................... 0.04661% monoelectric.................. 0.03759% monopoison.................... 0.01347% monoice....................... 0.00288% monodragon.................... 0.00065% monofighting.................. 0.00004% sandoffense................... 0.00001% voltturn...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.223) |# -1.5|## |############ -1.0|###### |############################## -0.5|################### |####### 0.0|######################## |################ +0.5|############### |###### +1.0|## |# +1.5| | +2.0| | +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.69%