weatherless...................82.94927% balance.......................40.78238% offense.......................35.32181% semistall.....................11.38574% rain..........................10.11584% stall......................... 6.38667% hyperoffense.................. 6.12340% sun........................... 5.86942% voltturn...................... 5.68977% monotype...................... 5.24066% batonpass..................... 5.15394% multiweather.................. 1.36901% sand.......................... 1.29158% hail.......................... 1.14291% rainstall..................... 0.90751% monobug....................... 0.89512% choice........................ 0.74336% monodragon.................... 0.72168% monosteel..................... 0.67831% mononormal.................... 0.65663% monorock...................... 0.58849% monoghost..................... 0.56681% monoice....................... 0.51415% monowater..................... 0.50796% monofighting.................. 0.46460% rainoffense................... 0.37168% monograss..................... 0.34070% dragmag....................... 0.33141% monopsychic................... 0.31593% sunoffense.................... 0.29115% monodark...................... 0.26017% monoelectric.................. 0.24779% trickroom..................... 0.21681% monofairy..................... 0.21062% monopoison.................... 0.17655% monoflying.................... 0.15177% monofire...................... 0.12699% monoground.................... 0.12080% hailstall..................... 0.08053% sunstall...................... 0.06814% trapper....................... 0.05575% hailoffense................... 0.05575% tricksun...................... 0.05265% tailwind...................... 0.04027% fear.......................... 0.02478% trickrain..................... 0.02478% sandoffense................... 0.01239% Stalliness (mean: 0.237) | -2.0|# |### -1.0|########### |####################### 0.0|############################## |########################### +1.0|################# |######### +2.0|#### |# +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.79%