weatherless...................77.20870% balance.......................41.07914% semistall.....................21.92770% offense.......................21.63014% rain..........................15.57446% stall.........................13.02740% voltturn......................12.60624% sun........................... 6.94979% batonpass..................... 3.36149% hyperoffense.................. 2.33563% rainstall..................... 2.18719% multiweather.................. 1.38365% sand.......................... 1.08884% hail.......................... 0.56186% monotype...................... 0.48841% choice........................ 0.42783% rainoffense................... 0.38404% dragmag....................... 0.23255% trickroom..................... 0.15649% monoghost..................... 0.13974% tricksun...................... 0.13667% monoelectric.................. 0.11132% tailwind...................... 0.10766% sunstall...................... 0.09074% monodragon.................... 0.06727% monoice....................... 0.06044% hailoffense................... 0.05316% trickrain..................... 0.04328% hailstall..................... 0.03775% monowater..................... 0.03766% monofighting.................. 0.03635% fear.......................... 0.02585% monosteel..................... 0.02160% trapper....................... 0.02000% monobug....................... 0.01920% monograss..................... 0.01860% monodark...................... 0.01568% sunoffense.................... 0.01235% monofairy..................... 0.00830% monoground.................... 0.00781% mononormal.................... 0.00515% monopsychic................... 0.00251% monorock...................... 0.00142% monopoison.................... 0.00042% monoflying.................... 0.00039% monofire...................... 0.00032% sandoffense................... 0.00000% Stalliness (mean: 0.657) | -2.0| |# -1.0|###### |############ 0.0|########################## |############################## +1.0|############################## |###################### +2.0|######## |### +3.0|# | +4.0| | more negative = more offensive, more positive = more stall one # = 0.72%