weatherless...................77.19436% balance.......................29.32089% semistall.....................27.74465% stall.........................27.57073% voltturn......................17.83729% rain..........................14.03390% offense.......................13.09492% sun........................... 7.19178% rainstall..................... 4.51798% hyperoffense.................. 2.26880% sand.......................... 2.05491% batonpass..................... 0.86842% multiweather.................. 0.79665% choice........................ 0.47280% hail.......................... 0.32170% rainoffense................... 0.13474% trickroom..................... 0.04869% dragmag....................... 0.04682% tricksun...................... 0.04471% monotype...................... 0.03024% hailoffense................... 0.02244% sunstall...................... 0.01323% monofighting.................. 0.00776% monodragon.................... 0.00726% monoice....................... 0.00694% monoelectric.................. 0.00583% trickrain..................... 0.00446% hailstall..................... 0.00243% monowater..................... 0.00230% monoground.................... 0.00195% monobug....................... 0.00174% trapper....................... 0.00174% monoghost..................... 0.00100% monosteel..................... 0.00096% monofairy..................... 0.00060% monograss..................... 0.00039% sunoffense.................... 0.00037% tailwind...................... 0.00006% mononormal.................... 0.00006% monoflying.................... 0.00002% monorock...................... 0.00002% monofire...................... 0.00001% monodark...................... 0.00001% monopoison.................... 0.00000% monopsychic................... 0.00000% fear.......................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: 1.017) | -2.0| |# -1.0|#### |####### 0.0|############ |################## +1.0|############################## |######################## +2.0|############ |######## +3.0|## | +4.0| | more negative = more offensive, more positive = more stall one # = 0.85%