weatherless...................89.74035% balance.......................43.80958% stall.........................18.61813% offense.......................15.08650% semistall.....................15.07097% voltturn......................10.51273% hyperoffense.................. 7.41482% sun........................... 4.51994% sand.......................... 4.32263% sunoffense.................... 4.22362% choice........................ 1.65652% rain.......................... 1.33262% hail.......................... 0.08446% hailoffense................... 0.08446% trickroom..................... 0.00443% sandoffense................... 0.00003% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.820) |## -1.5|# |## -1.0|############ | -0.5|#### |################ 0.0|######## |###################### +0.5|######### |############################## +1.0|############################# |############# +1.5|#### | +2.0|### | +2.5|########## | more negative = more offensive, more positive = more stall one # = 0.53%