weatherless...................94.05863% offense.......................59.21058% balance.......................23.82101% hyperoffense..................16.07488% voltturn...................... 9.64188% sun........................... 4.44618% trickroom..................... 2.14006% sunoffense.................... 1.13354% hail.......................... 0.98476% semistall..................... 0.87972% sand.......................... 0.40702% monotype...................... 0.30666% trapper....................... 0.20354% monofighting.................. 0.13041% rain.......................... 0.11147% monopsychic................... 0.08708% monobug....................... 0.05617% hailoffense................... 0.02919% dragmag....................... 0.01813% stall......................... 0.01382% sandoffense................... 0.01377% mononormal.................... 0.01229% monowater..................... 0.01103% rainoffense................... 0.00896% multiweather.................. 0.00806% monofairy..................... 0.00799% tailwind...................... 0.00730% choice........................ 0.00679% monodark...................... 0.00066% monofire...................... 0.00053% monopoison.................... 0.00030% monorock...................... 0.00013% monodragon.................... 0.00006% monoghost..................... 0.00001% monoground.................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.390) | -2.0|# |## -1.5|##### |############# -1.0|################ |######################## -0.5|############################## |######################## 0.0|######################## |############## +0.5|######## |######## +1.0|## | more negative = more offensive, more positive = more stall one # = 0.58%