weatherless...................92.87619% offense.......................61.15513% balance.......................24.49610% voltturn......................13.76196% hyperoffense..................13.23013% sun........................... 6.06677% sunoffense.................... 1.64348% semistall..................... 1.11206% trickroom..................... 0.84077% monotype...................... 0.77191% hail.......................... 0.75981% monopsychic................... 0.39204% monofighting.................. 0.36535% sand.......................... 0.24669% hailoffense................... 0.09515% rain.......................... 0.05247% monobug....................... 0.01210% stall......................... 0.00658% dragmag....................... 0.00210% multiweather.................. 0.00193% monofairy..................... 0.00183% choice........................ 0.00102% monowater..................... 0.00039% rainoffense................... 0.00031% tailwind...................... 0.00028% sandoffense................... 0.00026% mononormal.................... 0.00017% monopoison.................... 0.00001% monodragon.................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.357) | -2.0| |# -1.5|##### |####### -1.0|############ |################## -0.5|############################## |################### 0.0|###################### |############### +0.5|###### |##### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.70%