weatherless...................80.26075% offense.......................47.96238% balance.......................27.15522% hyperoffense..................17.94110% voltturn...................... 7.59106% monotype...................... 7.29575% sand.......................... 6.80597% sun........................... 6.42952% rain.......................... 5.00158% semistall..................... 4.47238% stall......................... 2.46892% hail.......................... 2.35494% trickroom..................... 1.72128% choice........................ 1.05478% sunoffense.................... 0.83338% multiweather.................. 0.80184% monowater..................... 0.76407% monobug....................... 0.74436% sandoffense................... 0.72925% mononormal.................... 0.55679% monopoison.................... 0.51573% monoelectric.................. 0.47894% monoflying.................... 0.47401% monodragon.................... 0.45200% monopsychic................... 0.44872% rainoffense................... 0.43163% hailoffense................... 0.37776% monoghost..................... 0.36364% monosteel..................... 0.36200% monofairy..................... 0.34393% monodark...................... 0.34196% monofire...................... 0.34064% monograss..................... 0.31995% monorock...................... 0.30845% monoice....................... 0.30188% monofighting.................. 0.25294% monoground.................... 0.20432% dragmag....................... 0.19447% tricksun...................... 0.15472% tailwind...................... 0.15406% sunstall...................... 0.11201% sandstall..................... 0.08869% rainstall..................... 0.03252% gravity....................... 0.02299% trickrain..................... 0.01117% trickhail..................... 0.00854% allweather.................... 0.00558% hailstall..................... 0.00427% trapper....................... 0.00394% tricksand..................... 0.00394% Stalliness (mean: -0.248) |########### -1.0|####################### |############################## 0.0|########################## |################ +1.0|####### |### +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%