weatherless...................79.87113% offense.......................45.82918% balance.......................28.72878% hyperoffense..................17.14845% voltturn...................... 9.51151% sand.......................... 7.27024% sun........................... 6.27803% monotype...................... 5.81740% rain.......................... 5.48649% semistall..................... 5.18401% stall......................... 3.10958% hail.......................... 2.03760% trickroom..................... 1.94902% choice........................ 1.15554% multiweather.................. 0.89162% sunoffense.................... 0.78348% sandoffense................... 0.72083% monobug....................... 0.60191% monowater..................... 0.59890% monoelectric.................. 0.42076% monoflying.................... 0.41945% mononormal.................... 0.39112% monopsychic................... 0.38468% rainoffense................... 0.37471% monopoison.................... 0.37004% monodragon.................... 0.35413% hailoffense................... 0.35072% monofire...................... 0.29811% monosteel..................... 0.29550% dragmag....................... 0.28651% monoghost..................... 0.28175% monofairy..................... 0.27082% monodark...................... 0.26086% monorock...................... 0.24629% monoice....................... 0.23729% monograss..................... 0.20427% monofighting.................. 0.19266% sunstall...................... 0.16223% tailwind...................... 0.14818% tricksun...................... 0.13145% monoground.................... 0.12376% sandstall..................... 0.10065% rainstall..................... 0.02674% gravity....................... 0.02540% trickrain..................... 0.01668% trickhail..................... 0.00726% allweather.................... 0.00492% tricksand..................... 0.00400% trapper....................... 0.00258% hailstall..................... 0.00245% Stalliness (mean: -0.191) |############ -1.0|###################### |############################## 0.0|############################ |################## +1.0|######## |#### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.80%