weatherless...................77.81707% offense.......................40.35773% balance.......................30.91770% voltturn......................15.51525% hyperoffense..................14.63380% sand.......................... 8.90597% semistall..................... 7.43267% rain.......................... 6.85548% stall......................... 6.65810% sun........................... 6.51045% trickroom..................... 2.94889% monotype...................... 1.88056% multiweather.................. 1.28918% hail.......................... 1.20792% choice........................ 1.08429% dragmag....................... 1.07383% sunoffense.................... 0.54131% sunstall...................... 0.53053% sandoffense................... 0.50642% hailoffense................... 0.36726% rainoffense................... 0.25244% tricksun...................... 0.24854% tailwind...................... 0.19774% monopsychic................... 0.19404% monoflying.................... 0.18255% mononormal.................... 0.16585% monofire...................... 0.15808% monofairy..................... 0.15085% monowater..................... 0.13909% monorock...................... 0.12530% sandstall..................... 0.12168% monodragon.................... 0.11649% monofighting.................. 0.10257% monoice....................... 0.09647% monobug....................... 0.08864% monoelectric.................. 0.07700% monosteel..................... 0.07409% monoghost..................... 0.06804% monodark...................... 0.05897% monopoison.................... 0.04276% trickrain..................... 0.03917% monograss..................... 0.03142% gravity....................... 0.02506% tricksand..................... 0.01506% monoground.................... 0.01297% rainstall..................... 0.00536% trickhail..................... 0.00385% trapper....................... 0.00072% hailstall..................... 0.00032% allweather.................... 0.00001% Stalliness (mean: 0.015) |########### -1.0|################### |############################ 0.0|############################## |##################### +1.0|########### |###### +2.0|## |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.75%