weatherless...................79.11010% balance.......................33.10707% offense.......................30.52353% voltturn......................14.51243% hyperoffense..................14.01267% stall.........................13.12049% rain..........................10.75691% semistall..................... 9.23625% sand.......................... 5.35413% sun........................... 4.48527% trickroom..................... 3.37900% sunoffense.................... 0.85955% sandoffense................... 0.76460% monotype...................... 0.73094% hail.......................... 0.70595% choice........................ 0.52168% multiweather.................. 0.41209% hailoffense................... 0.39831% rainoffense................... 0.38209% tailwind...................... 0.33558% dragmag....................... 0.30601% sunstall...................... 0.25144% tricksun...................... 0.22729% sandstall..................... 0.18608% monofighting.................. 0.15142% monoflying.................... 0.13373% monofire...................... 0.11441% monowater..................... 0.05318% trickrain..................... 0.05280% monosteel..................... 0.03881% monofairy..................... 0.03795% monopsychic................... 0.03665% monobug....................... 0.02846% monopoison.................... 0.02456% monoelectric.................. 0.02079% mononormal.................... 0.02072% monodragon.................... 0.01849% monodark...................... 0.01247% monoice....................... 0.01131% trickhail..................... 0.01128% monoghost..................... 0.00928% monograss..................... 0.00916% monorock...................... 0.00764% rainstall..................... 0.00414% monoground.................... 0.00275% tricksand..................... 0.00222% gravity....................... 0.00144% hailstall..................... 0.00001% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.324) |############ -1.0|############### |###################### 0.0|############################## |###################### +1.0|############ |######## +2.0|# |# +3.0|##### |######## more negative = more offensive, more positive = more stall one # = 0.72%