weatherless...................72.47418% offense.......................51.26060% hyperoffense..................28.33128% balance.......................16.39625% sun...........................16.09912% rain..........................11.34731% monotype......................10.64514% multiweather.................. 5.58887% batonpass..................... 4.26584% sand.......................... 3.97256% sunoffense.................... 3.03145% semistall..................... 2.23023% hail.......................... 1.88338% stall......................... 1.78164% rainoffense................... 1.56467% mononormal.................... 1.44096% voltturn...................... 1.37660% choice........................ 1.20626% monowater..................... 1.15269% monopsychic................... 1.02937% monobug....................... 0.92570% dragmag....................... 0.86442% monoflying.................... 0.82550% monofairy..................... 0.73570% monofighting.................. 0.66556% monoghost..................... 0.65593% sandoffense................... 0.63280% monodark...................... 0.62394% monograss..................... 0.58116% monodragon.................... 0.57423% monosteel..................... 0.55958% monopoison.................... 0.49792% monoground.................... 0.45206% monoelectric.................. 0.44628% monofire...................... 0.43202% monoice....................... 0.39849% trickroom..................... 0.37190% hailoffense................... 0.36881% monorock...................... 0.32681% trapper....................... 0.18614% sandstall..................... 0.09866% tailwind...................... 0.08864% sunstall...................... 0.08016% rainstall..................... 0.06860% allweather.................... 0.02466% gravity....................... 0.02351% trickrain..................... 0.01195% tricksun...................... 0.00963% swagplay...................... 0.00886% hailstall..................... 0.00231% trickhail..................... 0.00039% tricksand..................... 0.00039% Stalliness (mean: -0.535) |# -2.0|### |############## -1.0|############################ |############################## 0.0|################### |######## +1.0|### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%