weatherless...................46.38560% sun...........................42.02191% offense.......................41.51880% hyperoffense..................31.52617% rain..........................22.68703% balance.......................17.74452% multiweather..................13.90503% sunoffense.................... 9.03285% stall......................... 5.03238% semistall..................... 4.17813% rainoffense................... 3.65143% monotype...................... 3.53043% sand.......................... 2.76469% batonpass..................... 2.23575% dragmag....................... 1.39352% choice........................ 1.07380% voltturn...................... 0.66157% sunstall...................... 0.54980% mononormal.................... 0.54449% monopsychic................... 0.46040% monowater..................... 0.43336% trickroom..................... 0.41701% monoflying.................... 0.40694% hail.......................... 0.39510% monoghost..................... 0.33854% sandstall..................... 0.33128% monofairy..................... 0.29988% monosteel..................... 0.29749% sandoffense................... 0.27699% monobug....................... 0.24006% monofighting.................. 0.23182% monodragon.................... 0.22280% monoground.................... 0.20241% monograss..................... 0.18336% tailwind...................... 0.13203% monofire...................... 0.12903% monodark...................... 0.10336% rainstall..................... 0.07824% trapper....................... 0.06890% hailoffense................... 0.06556% monopoison.................... 0.04622% trickrain..................... 0.04599% monoice....................... 0.04572% tricksun...................... 0.04013% monorock...................... 0.03176% monoelectric.................. 0.03107% swagplay...................... 0.02634% allweather.................... 0.00524% hailstall..................... 0.00346% gravity....................... 0.00325% trickhail..................... 0.00220% tricksand..................... 0.00000% Stalliness (mean: -0.436) | -2.0|##### |###################### -1.0|############################## |############################## 0.0|#################### |######### +1.0|###### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.76%