weatherless...................87.72130% balance.......................43.07554% offense.......................40.81738% voltturn......................13.78859% hail..........................10.56524% hyperoffense.................. 9.75998% semistall..................... 4.69706% hailoffense................... 2.50840% stall......................... 1.65005% rain.......................... 1.28390% trickroom..................... 1.20819% monotype...................... 0.45955% choice........................ 0.30334% sun........................... 0.27968% monoice....................... 0.19369% rainoffense................... 0.17021% sand.......................... 0.16507% sunoffense.................... 0.11190% monobug....................... 0.07809% dragmag....................... 0.05164% monoflying.................... 0.04777% monoghost..................... 0.04291% hailstall..................... 0.03029% monowater..................... 0.02707% trickhail..................... 0.02011% monopsychic................... 0.01816% monodark...................... 0.01785% monoelectric.................. 0.01600% multiweather.................. 0.01518% gravity....................... 0.01391% mononormal.................... 0.01294% monofighting.................. 0.01213% monopoison.................... 0.01107% monoground.................... 0.00774% sandstall..................... 0.00580% monofairy..................... 0.00406% monosteel..................... 0.00313% Stalliness (mean: -0.031) |## -1.5|##### |########## -1.0|############ |#################### -0.5|########################## |############################ 0.0|############################# |############################## +0.5|############################## |################## +1.0|########## |#### +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%