weatherless...................78.47875% offense.......................39.43071% balance.......................31.77552% hyperoffense..................20.51232% voltturn......................14.77735% sand.......................... 9.95973% rain.......................... 6.94254% semistall..................... 4.60153% stall......................... 3.67992% trickroom..................... 3.40709% sun........................... 2.51226% hail.......................... 2.44872% hailoffense................... 1.02939% choice........................ 0.92750% monotype...................... 0.91772% sandstall..................... 0.65508% rainoffense................... 0.63373% sunoffense.................... 0.59288% sandoffense................... 0.42180% multiweather.................. 0.31190% dragmag....................... 0.24921% monowater..................... 0.19122% monobug....................... 0.13821% tricksun...................... 0.09253% monofairy..................... 0.07023% monoghost..................... 0.06371% monodark...................... 0.05941% tricksand..................... 0.05712% monoice....................... 0.05403% monofighting.................. 0.04755% monopoison.................... 0.04541% monosteel..................... 0.04311% monopsychic................... 0.04259% mononormal.................... 0.04077% monofire...................... 0.03632% monoelectric.................. 0.03223% tailwind...................... 0.03204% monodragon.................... 0.03125% gravity....................... 0.02753% monograss..................... 0.02640% rainstall..................... 0.02267% trickrain..................... 0.01692% monoflying.................... 0.01443% monoground.................... 0.01057% monorock...................... 0.01048% trickhail..................... 0.00872% hailstall..................... 0.00834% sunstall...................... 0.00497% swagplay...................... 0.00322% allweather.................... 0.00228% trapper....................... 0.00205% Stalliness (mean: -0.200) -2.0|######## |######### -1.5|############# |################# -1.0|#################### |####################### -0.5|############################# |############################## 0.0|############################## |############################ +0.5|#################### |################## +1.0|########## |##### +1.5|### |### +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.37%