weatherless...................78.26221% offense.......................44.39458% balance.......................25.08330% hyperoffense..................24.45182% voltturn...................... 9.97608% sand.......................... 8.41887% rain.......................... 7.37626% sun........................... 3.46241% semistall..................... 3.12920% hail.......................... 3.04187% stall......................... 2.94110% trickroom..................... 2.92363% monotype...................... 1.87429% choice........................ 1.64589% rainoffense................... 1.25625% hailoffense................... 1.07621% sandoffense................... 0.68657% monoice....................... 0.58983% sunoffense.................... 0.54146% multiweather.................. 0.53878% sandstall..................... 0.40442% monowater..................... 0.24991% monofire...................... 0.16526% monobug....................... 0.15451% monofairy..................... 0.14914% monosteel..................... 0.12092% monopsychic................... 0.07524% monodragon.................... 0.06852% monodark...................... 0.05777% mononormal.................... 0.05643% gravity....................... 0.05374% tailwind...................... 0.04971% dragmag....................... 0.04837% monorock...................... 0.04703% monopoison.................... 0.04568% tricksun...................... 0.04299% monoghost..................... 0.04165% monoflying.................... 0.04165% monofighting.................. 0.04031% swagplay...................... 0.03359% sunstall...................... 0.02284% monoelectric.................. 0.02015% trickrain..................... 0.01612% monograss..................... 0.01478% tricksand..................... 0.01344% hailstall..................... 0.00806% rainstall..................... 0.00672% allweather.................... 0.00269% monoground.................... 0.00269% trickhail..................... 0.00134% Stalliness (mean: -0.349) -2.0|###### |######## -1.5|############# |##################### -1.0|###################### |############################ -0.5|############################## |########################## 0.0|########################## |##################### +0.5|############ |############ +1.0|###### |#### +1.5|## |## +2.0|# | +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.41%