weatherless...................91.05770% balance.......................60.39121% offense.......................28.33252% sun........................... 7.24620% voltturn...................... 7.10429% semistall..................... 5.46442% trickroom..................... 4.95050% hyperoffense.................. 3.91246% stall......................... 1.89940% sunoffense.................... 1.50796% hail.......................... 1.43508% rain.......................... 0.28357% monotype...................... 0.22589% tricksun...................... 0.20051% choice........................ 0.13941% monofighting.................. 0.11817% monofire...................... 0.09433% hailoffense................... 0.06655% multiweather.................. 0.02273% monoice....................... 0.00963% monoghost..................... 0.00370% gravity....................... 0.00141% sand.......................... 0.00018% monoelectric.................. 0.00005% hailstall..................... 0.00005% mononormal.................... 0.00002% monopsychic................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.188) | -1.5|# |## -1.0|### |######## -0.5|############## |########### 0.0|################## |############################## +0.5|######################## |########### +1.0|######## |# +1.5|###### |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.70%