weatherless...................69.74683% balance.......................33.62899% offense.......................32.84374% sand..........................21.81830% hyperoffense..................20.34455% semistall..................... 8.21348% rain.......................... 6.44892% stall......................... 4.96925% trickroom..................... 4.54627% voltturn...................... 3.53663% sandstall..................... 1.73725% rainoffense................... 1.49721% sun........................... 1.23000% hail.......................... 1.07168% sandoffense................... 1.01237% choice........................ 0.90049% monotype...................... 0.86077% sunoffense.................... 0.38714% hailoffense................... 0.35720% multiweather.................. 0.31573% dragmag....................... 0.24398% monofighting.................. 0.13304% monodark...................... 0.11649% monoelectric.................. 0.11575% monowater..................... 0.08021% monosteel..................... 0.07982% monoice....................... 0.07982% monopsychic................... 0.05322% monoghost..................... 0.05322% monoground.................... 0.04573% monograss..................... 0.02991% monopoison.................... 0.02661% monofire...................... 0.02661% monofairy..................... 0.02661% rainstall..................... 0.02661% tricksand..................... 0.02308% monobug....................... 0.02035% Stalliness (mean: -0.087) -2.5|### |##### -2.0|##### |####### -1.5|########### |####################### -1.0|###################### |########################### -0.5|############################ |############################ 0.0|########################### |############################## +0.5|############################ |######################### +1.0|################### |################ +1.5|####### |####### +2.0|## |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.31%