weatherless...................66.42041% balance.......................44.25962% offense.......................24.96390% sand..........................24.54523% semistall.....................11.42104% hyperoffense..................11.13245% rain.......................... 8.32207% stall......................... 8.22298% trickroom..................... 5.19072% voltturn...................... 4.84920% sandstall..................... 1.84378% rainoffense................... 1.77836% choice........................ 1.72645% hail.......................... 0.87729% hailoffense................... 0.52227% multiweather.................. 0.18019% sun........................... 0.01519% sunoffense.................... 0.01421% sandoffense................... 0.00990% dragmag....................... 0.00870% monotype...................... 0.00745% monobug....................... 0.00745% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.265) -2.5|# |### -2.0|### |## -1.5|#### |######### -1.0|######## |######### -0.5|############### |############### 0.0|###################### |###################### +0.5|############################## |################ +1.0|########################## |############ +1.5|####### |####### +2.0|# |###### +2.5|## more negative = more offensive, more positive = more stall one # = 0.45%