weatherless...................57.32499% balance.......................47.19535% sand..........................34.05528% semistall.....................20.50907% offense.......................17.25401% stall.........................11.15254% rain.......................... 8.45971% voltturn...................... 6.58599% trickroom..................... 4.89729% hyperoffense.................. 3.88903% sandstall..................... 3.42024% choice........................ 2.62473% rainoffense................... 0.51776% hail.......................... 0.31964% multiweather.................. 0.16136% hailoffense................... 0.12836% sun........................... 0.00175% sunoffense.................... 0.00174% monotype...................... 0.00043% monobug....................... 0.00043% sandoffense................... 0.00000% dragmag....................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.598) -2.5| | -2.0| | -1.5|### |### -1.0|##### |### -0.5|############# |#### 0.0|################ |################ +0.5|############################## |######### +1.0|#################### |################# +1.5|############## |############ +2.0|#### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.58%