weatherless...................89.21768% offense.......................45.24397% balance.......................26.31607% hyperoffense..................23.90781% voltturn...................... 6.30057% sun........................... 3.97555% hail.......................... 3.13659% semistall..................... 2.76577% rain.......................... 2.71087% stall......................... 1.76638% hailoffense................... 1.32437% sand.......................... 1.30840% choice........................ 1.23885% monotype...................... 1.05534% sunoffense.................... 0.88361% trickroom..................... 0.56514% rainoffense................... 0.38676% multiweather.................. 0.34909% monoice....................... 0.23292% monofighting.................. 0.22790% mononormal.................... 0.18651% gravity....................... 0.14471% monowater..................... 0.07636% monoelectric.................. 0.07263% monograss..................... 0.06669% monopsychic................... 0.06107% monoground.................... 0.05490% monodark...................... 0.04865% tricksand..................... 0.04290% sandoffense................... 0.04240% monobug....................... 0.03084% monosteel..................... 0.01830% monofire...................... 0.01787% monoghost..................... 0.01153% sunstall...................... 0.01079% monoflying.................... 0.00987% tailwind...................... 0.00915% Stalliness (mean: -0.361) -2.0|### |###### -1.5|############ |###################### -1.0|####################### |######################### -0.5|############################## |######################## 0.0|#################### |#################### +0.5|############# |####### +1.0|########## |#### +1.5| |# +2.0| | +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%