weatherless...................95.30863% offense.......................46.23130% balance.......................30.56838% hyperoffense..................18.42756% voltturn...................... 3.53044% stall......................... 3.22066% sun........................... 2.97765% choice........................ 1.68905% semistall..................... 1.55210% sand.......................... 0.77444% sunoffense.................... 0.76098% trickroom..................... 0.62781% rain.......................... 0.56777% hail.......................... 0.45102% monotype...................... 0.40613% hailoffense................... 0.21405% monowater..................... 0.16496% mononormal.................... 0.10714% monofighting.................. 0.09959% rainoffense................... 0.08175% multiweather.................. 0.07950% monoice....................... 0.03379% gravity....................... 0.02029% sunstall...................... 0.00292% sandoffense................... 0.00123% monoelectric.................. 0.00064% monoghost..................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.211) -2.0|# |## -1.5|###### |################# -1.0|############################## |############ -0.5|############################# |################ 0.0|############## |################ +0.5|######### |######### +1.0|################ |### +1.5| |# +2.0| | +2.5|# | +3.0|# |#### more negative = more offensive, more positive = more stall one # = 0.54%