weatherless...................85.96337% offense.......................54.26364% hyperoffense..................25.13054% balance.......................17.42814% sand.......................... 5.99421% monotype...................... 4.61298% sun........................... 3.77878% batonpass..................... 3.40084% rain.......................... 3.02663% semistall..................... 2.11908% voltturn...................... 1.76414% hail.......................... 1.51052% choice........................ 1.43282% stall......................... 1.05861% trickroom..................... 0.93926% sunoffense.................... 0.81493% monowater..................... 0.74407% rainoffense................... 0.70118% sandoffense................... 0.64088% monoice....................... 0.51656% monofighting.................. 0.47180% monofire...................... 0.36364% monobug....................... 0.32572% monofairy..................... 0.27600% hailoffense................... 0.27537% mononormal.................... 0.27537% monopsychic................... 0.26356% multiweather.................. 0.26294% monoelectric.................. 0.25486% monoghost..................... 0.25175% monodragon.................... 0.24119% monosteel..................... 0.23870% monopoison.................... 0.23373% monodark...................... 0.22129% monograss..................... 0.18089% sandstall..................... 0.14919% trickrain..................... 0.14111% monoground.................... 0.11500% tailwind...................... 0.10630% monoflying.................... 0.09573% dragmag....................... 0.08765% monorock...................... 0.07149% trapper....................... 0.03481% tricksand..................... 0.03419% tricksun...................... 0.02859% gravity....................... 0.01057% hailstall..................... 0.00497% sunstall...................... 0.00435% rainstall..................... 0.00249% allweather.................... 0.00124% Stalliness (mean: -0.510) |# -2.0|## |#### -1.5|########## |################### -1.0|######################### |############################## -0.5|############################ |####################### 0.0|################# |########### +0.5|######## |##### +1.0|### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%