offense.......................59.45881% weatherless...................58.25942% balance.......................36.79273% rain..........................17.56250% sand..........................13.76721% sun...........................10.24300% trickroom..................... 6.98298% hyperoffense.................. 3.10703% hail.......................... 2.02900% multiweather.................. 1.83350% tricksun...................... 1.54860% tricksand..................... 0.82366% tailwind...................... 0.64845% semistall..................... 0.61045% monotype...................... 0.42273% voltturn...................... 0.37592% rainoffense................... 0.28752% sandoffense................... 0.21022% trickrain..................... 0.20735% sunoffense.................... 0.19250% monowater..................... 0.08866% hailoffense................... 0.08032% dragmag....................... 0.06646% mononormal.................... 0.04867% monofairy..................... 0.04674% monoice....................... 0.03555% monobug....................... 0.03384% stall......................... 0.03098% monopsychic................... 0.02868% trickhail..................... 0.02403% monoghost..................... 0.02305% monodragon.................... 0.01953% monoelectric.................. 0.01849% monopoison.................... 0.01633% monodark...................... 0.01355% monograss..................... 0.01332% monofire...................... 0.01172% batonpass..................... 0.01078% monosteel..................... 0.00882% gravity....................... 0.00543% monoflying.................... 0.00527% monofighting.................. 0.00522% monorock...................... 0.00304% allweather.................... 0.00262% monoground.................... 0.00225% sunstall...................... 0.00132% sandstall..................... 0.00129% rainstall..................... 0.00097% hailstall..................... 0.00068% trapper....................... 0.00052% Stalliness (mean: -0.148) |# -1.2|## |###### -0.8|############ |################### -0.4|########################### |############################## 0.0|############################## |######################## +0.4|############### |######### +0.8|#### |# | more negative = more offensive, more positive = more stall one # = 0.55%